feat: add config sync endpoint and security UI updates
- Add GET /api/v1/agents/:id/config endpoint for server configuration - Agent fetches config during check-in and applies updates - Add version tracking to prevent unnecessary config applications - Clean separation: config sync independent of commands - Fix agent UI subsystem settings to actually control agent behavior - Update Security Health UI with frosted glass styling and tooltips
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@@ -31,6 +31,10 @@ const (
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AgentVersion = "0.1.22" // v0.1.22: Machine binding and version enforcement security release
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)
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var (
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lastConfigVersion int64 = 0 // Track last applied config version
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)
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// getConfigPath returns the platform-specific config path
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func getConfigPath() string {
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if runtime.GOOS == "windows" {
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@@ -452,6 +456,79 @@ func renewTokenIfNeeded(apiClient *client.Client, cfg *config.Config, err error)
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return apiClient, nil
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}
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// syncServerConfig checks for and applies server configuration updates
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func syncServerConfig(apiClient *client.Client, cfg *config.Config) error {
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// Get current config from server
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serverConfig, err := apiClient.GetConfig(cfg.AgentID)
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if err != nil {
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return fmt.Errorf("failed to get server config: %w", err)
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}
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// Check if config version is newer
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if serverConfig.Version <= lastConfigVersion {
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return nil // No update needed
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}
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log.Printf("📡 Server config update detected (version: %d)", serverConfig.Version)
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changes := false
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// Apply subsystem configuration from server
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for subsystemName, subsystemConfig := range serverConfig.Subsystems {
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if configMap, ok := subsystemConfig.(map[string]interface{}); ok {
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enabled := false
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intervalMinutes := 0
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autoRun := false
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if e, exists := configMap["enabled"]; exists {
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if eVal, ok := e.(bool); ok {
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enabled = eVal
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}
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}
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if i, exists := configMap["interval_minutes"]; exists {
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if iVal, ok := i.(float64); ok {
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intervalMinutes = int(iVal)
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}
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}
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if a, exists := configMap["auto_run"]; exists {
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if aVal, ok := a.(bool); ok {
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autoRun = aVal
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}
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}
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// Only log changes if different from current state
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currentEnabled := cfg.Subsystems.APT.Enabled // We'd need to check actual current state here
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if enabled != currentEnabled {
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log.Printf(" → %s: enabled=%v (changed)", subsystemName, enabled)
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changes = true
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}
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if intervalMinutes > 0 && intervalMinutes != cfg.CheckInInterval {
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log.Printf(" → %s: interval=%d minutes (changed)", subsystemName, intervalMinutes)
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changes = true
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// Note: For now, we use the check-in interval from server config
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cfg.CheckInInterval = intervalMinutes
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}
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if autoRun {
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log.Printf(" → %s: auto_run=%v (server-side scheduling)", subsystemName, autoRun)
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}
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}
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}
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if changes {
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log.Printf("✅ Server configuration applied successfully")
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} else {
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log.Printf("ℹ️ Server config received but no changes detected")
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}
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// Update last config version
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lastConfigVersion = serverConfig.Version
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return nil
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}
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func runAgent(cfg *config.Config) error {
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log.Printf("🚩 RedFlag Agent v%s starting...\n", AgentVersion)
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log.Printf("==================================================================")
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@@ -670,6 +747,13 @@ func runAgent(cfg *config.Config) error {
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}
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}
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// Sync configuration from server (non-blocking)
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go func() {
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if err := syncServerConfig(apiClient, cfg); err != nil {
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log.Printf("Warning: Failed to sync server config: %v", err)
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}
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}()
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commands := response.Commands
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if len(commands) == 0 {
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log.Printf("Check-in successful - no new commands")
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