refactor: add AgentLifecycleService for unified agent operations
Created centralized lifecycle service to handle new, upgrade, and rebuild operations. Added deprecation notices to old handlers (agent_setup, build_orchestrator, agent_build). Foundation for consolidating duplicate agent lifecycle logic.
This commit is contained in:
@@ -10,6 +10,7 @@ import (
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)
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// BuildAgent handles the agent build endpoint
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// BuildAgent handles the agent build endpoint
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// Deprecated: Use AgentHandler.Rebuild instead
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func BuildAgent(c *gin.Context) {
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func BuildAgent(c *gin.Context) {
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var req services.AgentSetupRequest
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var req services.AgentSetupRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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if err := c.ShouldBindJSON(&req); err != nil {
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@@ -8,6 +8,7 @@ import (
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)
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// SetupAgent handles the agent setup endpoint
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// SetupAgent handles the agent setup endpoint
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// Deprecated: Use AgentHandler.Setup instead
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func SetupAgent(c *gin.Context) {
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func SetupAgent(c *gin.Context) {
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var req services.AgentSetupRequest
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var req services.AgentSetupRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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if err := c.ShouldBindJSON(&req); err != nil {
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@@ -9,6 +9,7 @@ import (
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)
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// NewAgentBuild handles new agent installation requests
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// NewAgentBuild handles new agent installation requests
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// Deprecated: Use AgentHandler.Upgrade instead
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func NewAgentBuild(c *gin.Context) {
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func NewAgentBuild(c *gin.Context) {
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var req services.NewBuildRequest
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var req services.NewBuildRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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if err := c.ShouldBindJSON(&req); err != nil {
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317
aggregator-server/internal/services/agent_lifecycle.go
Normal file
317
aggregator-server/internal/services/agent_lifecycle.go
Normal file
@@ -0,0 +1,317 @@
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package services
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import (
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"context"
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"fmt"
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"log"
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"time"
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"github.com/Fimeg/RedFlag/aggregator-server/internal/config"
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"github.com/Fimeg/RedFlag/aggregator-server/internal/models"
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"github.com/google/uuid"
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"github.com/jmoiron/sqlx"
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)
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// LifecycleOperation represents the type of agent operation
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type LifecycleOperation string
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const (
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OperationNew LifecycleOperation = "new"
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OperationUpgrade LifecycleOperation = "upgrade"
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OperationRebuild LifecycleOperation = "rebuild"
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)
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// AgentConfig holds configuration for agent operations
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type AgentConfig struct {
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AgentID string
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Version string
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Platform string
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Architecture string
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MachineID string
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AgentType string
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ServerURL string
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Hostname string
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}
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// AgentLifecycleService manages all agent lifecycle operations
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type AgentLifecycleService struct {
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db *sqlx.DB
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config *config.Config
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buildService *BuildService
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configService *ConfigService
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artifactService *ArtifactService
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logger *log.Logger
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}
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// NewAgentLifecycleService creates a new lifecycle service
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func NewAgentLifecycleService(
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db *sqlx.DB,
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cfg *config.Config,
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logger *log.Logger,
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) *AgentLifecycleService {
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return &AgentLifecycleService{
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db: db,
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config: cfg,
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buildService: NewBuildService(db, cfg, logger),
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configService: NewConfigService(db, cfg, logger),
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artifactService: NewArtifactService(db, cfg, logger),
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logger: logger,
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}
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}
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// Process handles all agent lifecycle operations (new, upgrade, rebuild)
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func (s *AgentLifecycleService) Process(
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ctx context.Context,
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op LifecycleOperation,
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agentCfg *AgentConfig,
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) (*AgentSetupResponse, error) {
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// Step 1: Validate operation
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if err := s.validateOperation(op, agentCfg); err != nil {
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return nil, fmt.Errorf("validation failed: %w", err)
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}
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// Step 2: Check if agent exists (for upgrade/rebuild)
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_, err := s.getAgent(ctx, agentCfg.AgentID)
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if err != nil && op != OperationNew {
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return nil, fmt.Errorf("agent not found: %w", err)
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}
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// Step 3: Generate or load configuration
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var configJSON []byte
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if op == OperationNew {
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configJSON, err = s.configService.GenerateNewConfig(agentCfg)
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} else {
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configJSON, err = s.configService.LoadExistingConfig(agentCfg.AgentID)
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}
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if err != nil {
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return nil, fmt.Errorf("config generation failed: %w", err)
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}
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// Step 4: Check if build is needed
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needBuild, err := s.buildService.IsBuildRequired(agentCfg)
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if err != nil {
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return nil, fmt.Errorf("build check failed: %w", err)
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}
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var artifacts *BuildArtifacts
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if needBuild {
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// Step 5: Build artifacts
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artifacts, err = s.buildService.BuildArtifacts(ctx, agentCfg)
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if err != nil {
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return nil, fmt.Errorf("build failed: %w", err)
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}
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// Step 6: Store artifacts
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if err := s.artifactService.Store(ctx, artifacts); err != nil {
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return nil, fmt.Errorf("artifact storage failed: %w", err)
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}
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} else {
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// Step 7: Use existing artifacts
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artifacts, err = s.artifactService.Get(ctx, agentCfg.Platform, agentCfg.Version)
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if err != nil {
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return nil, fmt.Errorf("existing artifacts not found: %w", err)
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}
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}
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// Step 8: Create or update agent record
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if op == OperationNew {
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err = s.createAgent(ctx, agentCfg, configJSON)
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} else {
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err = s.updateAgent(ctx, agentCfg, configJSON)
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}
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if err != nil {
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return nil, fmt.Errorf("agent record update failed: %w", err)
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}
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// Step 9: Return response
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return s.buildResponse(agentCfg, artifacts), nil
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}
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// validateOperation validates the lifecycle operation
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func (s *AgentLifecycleService) validateOperation(
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op LifecycleOperation,
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cfg *AgentConfig,
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) error {
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if cfg.AgentID == "" {
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return fmt.Errorf("agent_id is required")
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}
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if cfg.Version == "" {
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return fmt.Errorf("version is required")
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}
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if cfg.Platform == "" {
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return fmt.Errorf("platform is required")
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}
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// Operation-specific validation
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switch op {
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case OperationNew:
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// New agents need machine_id
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if cfg.MachineID == "" {
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return fmt.Errorf("machine_id is required for new agents")
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}
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case OperationUpgrade, OperationRebuild:
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// Upgrade/rebuild need existing agent
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// Validation done in getAgent()
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default:
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return fmt.Errorf("unknown operation: %s", op)
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}
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return nil
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}
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// getAgent retrieves agent from database
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func (s *AgentLifecycleService) getAgent(ctx context.Context, agentID string) (*models.Agent, error) {
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var agent models.Agent
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query := `SELECT * FROM agents WHERE id = $1`
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err := s.db.GetContext(ctx, &agent, query, agentID)
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return &agent, err
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}
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// createAgent creates new agent record
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func (s *AgentLifecycleService) createAgent(
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ctx context.Context,
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cfg *AgentConfig,
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configJSON []byte,
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) error {
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machineID := cfg.MachineID
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agent := &models.Agent{
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ID: uuid.MustParse(cfg.AgentID),
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Hostname: cfg.Hostname,
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OSType: cfg.Platform,
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AgentVersion: cfg.Version,
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MachineID: &machineID,
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CreatedAt: time.Now(),
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UpdatedAt: time.Now(),
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}
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query := `
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INSERT INTO agents (id, hostname, os_type, agent_version, machine_id, created_at, updated_at)
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VALUES (:id, :hostname, :os_type, :agent_version, :machine_id, :created_at, :updated_at)
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`
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_, err := s.db.NamedExecContext(ctx, query, agent)
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return err
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}
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// updateAgent updates existing agent record
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func (s *AgentLifecycleService) updateAgent(
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ctx context.Context,
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cfg *AgentConfig,
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configJSON []byte,
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) error {
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query := `
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UPDATE agents
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SET agent_version = $1, updated_at = $2
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WHERE id = $3
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`
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_, err := s.db.ExecContext(ctx, query, cfg.Version, time.Now(), cfg.AgentID)
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return err
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}
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// buildResponse constructs the API response
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func (s *AgentLifecycleService) buildResponse(
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cfg *AgentConfig,
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artifacts *BuildArtifacts,
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) *AgentSetupResponse {
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return &AgentSetupResponse{
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AgentID: cfg.AgentID,
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ConfigURL: fmt.Sprintf("/api/v1/config/%s", cfg.AgentID),
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BinaryURL: fmt.Sprintf("/api/v1/downloads/%s?version=%s", cfg.Platform, cfg.Version),
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Signature: artifacts.Signature,
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Version: cfg.Version,
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Platform: cfg.Platform,
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NextSteps: s.generateNextSteps(cfg),
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CreatedAt: time.Now(),
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}
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}
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// generateNextSteps creates installation instructions
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func (s *AgentLifecycleService) generateNextSteps(cfg *AgentConfig) []string {
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return []string{
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fmt.Sprintf("1. Download binary: %s/redflag-agent", cfg.Platform),
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fmt.Sprintf("2. Download config: %s/config.json", cfg.AgentID),
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"3. Install binary to: /usr/local/bin/redflag-agent",
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"4. Install config to: /etc/redflag/config.json",
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"5. Run: systemctl enable --now redflag-agent",
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}
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}
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// AgentSetupResponse is the unified response for all agent operations
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type AgentSetupResponse struct {
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AgentID string `json:"agent_id"`
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ConfigURL string `json:"config_url"`
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BinaryURL string `json:"binary_url"`
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Signature string `json:"signature"`
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Version string `json:"version"`
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Platform string `json:"platform"`
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NextSteps []string `json:"next_steps"`
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CreatedAt time.Time `json:"created_at"`
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}
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// BuildService placeholder (to be implemented)
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type BuildService struct {
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db *sqlx.DB
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config *config.Config
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logger *log.Logger
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}
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func NewBuildService(db *sqlx.DB, cfg *config.Config, logger *log.Logger) *BuildService {
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return &BuildService{db: db, config: cfg, logger: logger}
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}
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func (s *BuildService) IsBuildRequired(cfg *AgentConfig) (bool, error) {
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// Placeholder: Always return false for now (use existing builds)
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return false, nil
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}
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func (s *BuildService) BuildArtifacts(ctx context.Context, cfg *AgentConfig) (*BuildArtifacts, error) {
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// Placeholder: Return empty artifacts
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return &BuildArtifacts{}, nil
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}
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// ConfigService placeholder (to be implemented)
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type ConfigService struct {
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db *sqlx.DB
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config *config.Config
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logger *log.Logger
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}
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func NewConfigService(db *sqlx.DB, cfg *config.Config, logger *log.Logger) *ConfigService {
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return &ConfigService{db: db, config: cfg, logger: logger}
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}
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func (s *ConfigService) GenerateNewConfig(cfg *AgentConfig) ([]byte, error) {
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// Placeholder: Return empty JSON
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return []byte("{}"), nil
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}
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func (s *ConfigService) LoadExistingConfig(agentID string) ([]byte, error) {
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// Placeholder: Return empty JSON
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return []byte("{}"), nil
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}
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// ArtifactService placeholder (to be implemented)
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type ArtifactService struct {
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db *sqlx.DB
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config *config.Config
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logger *log.Logger
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}
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func NewArtifactService(db *sqlx.DB, cfg *config.Config, logger *log.Logger) *ArtifactService {
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return &ArtifactService{db: db, config: cfg, logger: logger}
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}
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func (s *ArtifactService) Store(ctx context.Context, artifacts *BuildArtifacts) error {
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// Placeholder: Do nothing for now
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return nil
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}
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func (s *ArtifactService) Get(ctx context.Context, platform, version string) (*BuildArtifacts, error) {
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// Placeholder: Return empty artifacts
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return &BuildArtifacts{}, nil
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}
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// BuildArtifacts represents build output
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type BuildArtifacts struct {
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Signature string
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}
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Reference in New Issue
Block a user