feat: add resilience and reliability features for agent subsystems
Added circuit breakers with configurable timeouts for all subsystems (APT, DNF, Docker, Windows, Winget, Storage). Replaces cron-based scheduler with priority queue that should scale beyond 1000+ agents if your homelab is that big. Command acknowledgment system ensures results aren't lost on network failures or restarts. Agent tracks pending acknowledgments with persistent state and automatic retry. - Circuit breakers: 3 failures in 1min opens circuit, 30s cooldown - Per-subsystem timeouts: 30s-10min depending on scanner - Priority queue scheduler: O(log n), worker pool, jitter, backpressure - Acknowledgments: at-least-once delivery, max 10 retries over 24h - All tests passing (26/26)
This commit is contained in:
193
aggregator-agent/internal/acknowledgment/tracker.go
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193
aggregator-agent/internal/acknowledgment/tracker.go
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@@ -0,0 +1,193 @@
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package acknowledgment
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"sync"
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"time"
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)
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// PendingResult represents a command result awaiting acknowledgment
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type PendingResult struct {
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CommandID string `json:"command_id"`
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SentAt time.Time `json:"sent_at"`
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RetryCount int `json:"retry_count"`
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}
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// Tracker manages pending acknowledgments for command results
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type Tracker struct {
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pending map[string]*PendingResult
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mu sync.RWMutex
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filePath string
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maxAge time.Duration // Max time to keep pending (default 24h)
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maxRetries int // Max retries before giving up (default 10)
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}
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// NewTracker creates a new acknowledgment tracker
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func NewTracker(statePath string) *Tracker {
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return &Tracker{
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pending: make(map[string]*PendingResult),
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filePath: filepath.Join(statePath, "pending_acks.json"),
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maxAge: 24 * time.Hour,
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maxRetries: 10,
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}
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}
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// Load restores pending acknowledgments from disk
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func (t *Tracker) Load() error {
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t.mu.Lock()
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defer t.mu.Unlock()
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// If file doesn't exist, that's fine (fresh start)
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if _, err := os.Stat(t.filePath); os.IsNotExist(err) {
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return nil
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}
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data, err := os.ReadFile(t.filePath)
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if err != nil {
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return fmt.Errorf("failed to read pending acks: %w", err)
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}
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if len(data) == 0 {
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return nil // Empty file
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}
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var pending map[string]*PendingResult
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if err := json.Unmarshal(data, &pending); err != nil {
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return fmt.Errorf("failed to parse pending acks: %w", err)
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}
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t.pending = pending
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return nil
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}
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// Save persists pending acknowledgments to disk
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func (t *Tracker) Save() error {
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t.mu.RLock()
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defer t.mu.RUnlock()
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// Ensure directory exists
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dir := filepath.Dir(t.filePath)
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if err := os.MkdirAll(dir, 0755); err != nil {
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return fmt.Errorf("failed to create ack directory: %w", err)
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}
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data, err := json.MarshalIndent(t.pending, "", " ")
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if err != nil {
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return fmt.Errorf("failed to marshal pending acks: %w", err)
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}
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if err := os.WriteFile(t.filePath, data, 0600); err != nil {
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return fmt.Errorf("failed to write pending acks: %w", err)
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}
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return nil
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}
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// Add marks a command result as pending acknowledgment
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func (t *Tracker) Add(commandID string) {
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t.mu.Lock()
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defer t.mu.Unlock()
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t.pending[commandID] = &PendingResult{
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CommandID: commandID,
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SentAt: time.Now(),
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RetryCount: 0,
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}
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}
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// Acknowledge marks command results as acknowledged and removes them
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func (t *Tracker) Acknowledge(commandIDs []string) {
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t.mu.Lock()
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defer t.mu.Unlock()
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for _, id := range commandIDs {
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delete(t.pending, id)
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}
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}
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// GetPending returns list of command IDs awaiting acknowledgment
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func (t *Tracker) GetPending() []string {
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t.mu.RLock()
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defer t.mu.RUnlock()
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ids := make([]string, 0, len(t.pending))
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for id := range t.pending {
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ids = append(ids, id)
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}
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return ids
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}
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// IncrementRetry increments retry count for a command
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func (t *Tracker) IncrementRetry(commandID string) {
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t.mu.Lock()
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defer t.mu.Unlock()
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if result, exists := t.pending[commandID]; exists {
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result.RetryCount++
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}
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}
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// Cleanup removes old or over-retried pending results
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func (t *Tracker) Cleanup() int {
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t.mu.Lock()
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defer t.mu.Unlock()
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now := time.Now()
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removed := 0
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for id, result := range t.pending {
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// Remove if too old
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if now.Sub(result.SentAt) > t.maxAge {
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delete(t.pending, id)
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removed++
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continue
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}
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// Remove if retried too many times
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if result.RetryCount >= t.maxRetries {
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delete(t.pending, id)
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removed++
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continue
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}
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}
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return removed
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}
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// Stats returns statistics about pending acknowledgments
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func (t *Tracker) Stats() Stats {
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t.mu.RLock()
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defer t.mu.RUnlock()
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stats := Stats{
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Total: len(t.pending),
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}
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now := time.Now()
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for _, result := range t.pending {
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age := now.Sub(result.SentAt)
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if age > 1*time.Hour {
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stats.OlderThan1Hour++
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}
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if result.RetryCount > 0 {
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stats.WithRetries++
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}
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if result.RetryCount >= 5 {
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stats.HighRetries++
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}
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}
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return stats
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}
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// Stats holds statistics about pending acknowledgments
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type Stats struct {
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Total int
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OlderThan1Hour int
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WithRetries int
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HighRetries int
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}
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233
aggregator-agent/internal/circuitbreaker/circuitbreaker.go
Normal file
233
aggregator-agent/internal/circuitbreaker/circuitbreaker.go
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@@ -0,0 +1,233 @@
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package circuitbreaker
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import (
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"fmt"
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"sync"
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"time"
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)
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// State represents the circuit breaker state
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type State int
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const (
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StateClosed State = iota // Normal operation
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StateOpen // Circuit is open, failing fast
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StateHalfOpen // Testing if service recovered
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)
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func (s State) String() string {
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switch s {
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case StateClosed:
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return "closed"
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case StateOpen:
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return "open"
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case StateHalfOpen:
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return "half-open"
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default:
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return "unknown"
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}
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}
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// Config holds circuit breaker configuration
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type Config struct {
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FailureThreshold int // Number of failures before opening
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FailureWindow time.Duration // Time window to track failures
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OpenDuration time.Duration // How long circuit stays open
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HalfOpenAttempts int // Successful attempts needed to close from half-open
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}
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// CircuitBreaker implements the circuit breaker pattern for subsystems
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type CircuitBreaker struct {
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name string
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config Config
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mu sync.RWMutex
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state State
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failures []time.Time // Timestamps of recent failures
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consecutiveSuccess int // Consecutive successes in half-open state
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openedAt time.Time // When circuit was opened
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}
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// New creates a new circuit breaker
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func New(name string, config Config) *CircuitBreaker {
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return &CircuitBreaker{
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name: name,
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config: config,
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state: StateClosed,
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failures: make([]time.Time, 0),
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}
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}
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// Call executes the given function with circuit breaker protection
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func (cb *CircuitBreaker) Call(fn func() error) error {
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// Check if we can execute
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if err := cb.beforeCall(); err != nil {
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return err
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}
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// Execute the function
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err := fn()
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// Record the result
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cb.afterCall(err)
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return err
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}
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// beforeCall checks if the call should be allowed
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func (cb *CircuitBreaker) beforeCall() error {
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cb.mu.Lock()
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defer cb.mu.Unlock()
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switch cb.state {
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case StateClosed:
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// Normal operation, allow call
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return nil
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case StateOpen:
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// Check if enough time has passed to try half-open
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if time.Since(cb.openedAt) >= cb.config.OpenDuration {
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cb.state = StateHalfOpen
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cb.consecutiveSuccess = 0
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return nil
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}
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// Circuit is still open, fail fast
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return fmt.Errorf("circuit breaker [%s] is OPEN (will retry at %s)",
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cb.name, cb.openedAt.Add(cb.config.OpenDuration).Format("15:04:05"))
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case StateHalfOpen:
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// In half-open state, allow limited attempts
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return nil
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default:
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return fmt.Errorf("unknown circuit breaker state")
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}
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}
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// afterCall records the result and updates state
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func (cb *CircuitBreaker) afterCall(err error) {
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cb.mu.Lock()
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defer cb.mu.Unlock()
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now := time.Now()
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if err != nil {
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// Record failure
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cb.recordFailure(now)
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// If in half-open, go back to open on any failure
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if cb.state == StateHalfOpen {
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cb.state = StateOpen
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cb.openedAt = now
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cb.consecutiveSuccess = 0
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return
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}
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// Check if we should open the circuit
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if cb.shouldOpen(now) {
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cb.state = StateOpen
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cb.openedAt = now
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cb.consecutiveSuccess = 0
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}
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} else {
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// Success
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switch cb.state {
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case StateHalfOpen:
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// Count consecutive successes
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cb.consecutiveSuccess++
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if cb.consecutiveSuccess >= cb.config.HalfOpenAttempts {
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// Enough successes, close the circuit
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cb.state = StateClosed
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cb.failures = make([]time.Time, 0)
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cb.consecutiveSuccess = 0
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}
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case StateClosed:
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// Clean up old failures on success
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cb.cleanupOldFailures(now)
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}
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}
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}
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// recordFailure adds a failure timestamp
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func (cb *CircuitBreaker) recordFailure(now time.Time) {
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cb.failures = append(cb.failures, now)
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cb.cleanupOldFailures(now)
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}
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// cleanupOldFailures removes failures outside the window
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func (cb *CircuitBreaker) cleanupOldFailures(now time.Time) {
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cutoff := now.Add(-cb.config.FailureWindow)
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validFailures := make([]time.Time, 0)
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for _, failTime := range cb.failures {
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if failTime.After(cutoff) {
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validFailures = append(validFailures, failTime)
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}
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}
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cb.failures = validFailures
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}
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// shouldOpen determines if circuit should open based on failures
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func (cb *CircuitBreaker) shouldOpen(now time.Time) bool {
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cb.cleanupOldFailures(now)
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return len(cb.failures) >= cb.config.FailureThreshold
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}
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// State returns the current circuit breaker state (thread-safe)
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func (cb *CircuitBreaker) State() State {
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cb.mu.RLock()
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defer cb.mu.RUnlock()
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return cb.state
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}
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// GetStats returns current circuit breaker statistics
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func (cb *CircuitBreaker) GetStats() Stats {
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cb.mu.RLock()
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defer cb.mu.RUnlock()
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stats := Stats{
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Name: cb.name,
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State: cb.state.String(),
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RecentFailures: len(cb.failures),
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ConsecutiveSuccess: cb.consecutiveSuccess,
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}
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if cb.state == StateOpen && !cb.openedAt.IsZero() {
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nextAttempt := cb.openedAt.Add(cb.config.OpenDuration)
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stats.NextAttempt = &nextAttempt
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}
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return stats
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}
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// Reset manually resets the circuit breaker to closed state
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func (cb *CircuitBreaker) Reset() {
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cb.mu.Lock()
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defer cb.mu.Unlock()
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cb.state = StateClosed
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cb.failures = make([]time.Time, 0)
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cb.consecutiveSuccess = 0
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cb.openedAt = time.Time{}
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}
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// Stats holds circuit breaker statistics
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type Stats struct {
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Name string
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State string
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RecentFailures int
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ConsecutiveSuccess int
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NextAttempt *time.Time
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}
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// String returns a human-readable representation of the stats
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func (s Stats) String() string {
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if s.NextAttempt != nil {
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return fmt.Sprintf("[%s] state=%s, failures=%d, next_attempt=%s",
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s.Name, s.State, s.RecentFailures, s.NextAttempt.Format("15:04:05"))
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}
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return fmt.Sprintf("[%s] state=%s, failures=%d, success=%d",
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s.Name, s.State, s.RecentFailures, s.ConsecutiveSuccess)
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}
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138
aggregator-agent/internal/circuitbreaker/circuitbreaker_test.go
Normal file
138
aggregator-agent/internal/circuitbreaker/circuitbreaker_test.go
Normal file
@@ -0,0 +1,138 @@
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package circuitbreaker
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import (
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"errors"
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"testing"
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"time"
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)
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func TestCircuitBreaker_NormalOperation(t *testing.T) {
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cb := New("test", Config{
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FailureThreshold: 3,
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FailureWindow: 1 * time.Minute,
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OpenDuration: 1 * time.Minute,
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HalfOpenAttempts: 2,
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})
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// Should allow calls in closed state
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err := cb.Call(func() error { return nil })
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if err != nil {
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t.Fatalf("expected no error, got %v", err)
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}
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if cb.State() != StateClosed {
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t.Fatalf("expected state closed, got %v", cb.State())
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}
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}
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func TestCircuitBreaker_OpensAfterFailures(t *testing.T) {
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cb := New("test", Config{
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FailureThreshold: 3,
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FailureWindow: 1 * time.Minute,
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OpenDuration: 100 * time.Millisecond,
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HalfOpenAttempts: 2,
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})
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testErr := errors.New("test error")
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// Record 3 failures
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for i := 0; i < 3; i++ {
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cb.Call(func() error { return testErr })
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}
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|
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// Should now be open
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if cb.State() != StateOpen {
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t.Fatalf("expected state open after %d failures, got %v", 3, cb.State())
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}
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|
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// Next call should fail fast
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err := cb.Call(func() error { return nil })
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if err == nil {
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t.Fatal("expected circuit breaker to reject call, but it succeeded")
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}
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}
|
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|
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func TestCircuitBreaker_HalfOpenRecovery(t *testing.T) {
|
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cb := New("test", Config{
|
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FailureThreshold: 2,
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FailureWindow: 1 * time.Minute,
|
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OpenDuration: 50 * time.Millisecond,
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HalfOpenAttempts: 2,
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})
|
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|
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testErr := errors.New("test error")
|
||||
|
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// Open the circuit
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cb.Call(func() error { return testErr })
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cb.Call(func() error { return testErr })
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|
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if cb.State() != StateOpen {
|
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t.Fatal("circuit should be open")
|
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}
|
||||
|
||||
// Wait for open duration
|
||||
time.Sleep(60 * time.Millisecond)
|
||||
|
||||
// Should transition to half-open and allow call
|
||||
err := cb.Call(func() error { return nil })
|
||||
if err != nil {
|
||||
t.Fatalf("expected call to succeed in half-open state, got %v", err)
|
||||
}
|
||||
|
||||
if cb.State() != StateHalfOpen {
|
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t.Fatalf("expected half-open state, got %v", cb.State())
|
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}
|
||||
|
||||
// One more success should close it
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||||
cb.Call(func() error { return nil })
|
||||
|
||||
if cb.State() != StateClosed {
|
||||
t.Fatalf("expected closed state after %d successes, got %v", 2, cb.State())
|
||||
}
|
||||
}
|
||||
|
||||
func TestCircuitBreaker_HalfOpenFailure(t *testing.T) {
|
||||
cb := New("test", Config{
|
||||
FailureThreshold: 2,
|
||||
FailureWindow: 1 * time.Minute,
|
||||
OpenDuration: 50 * time.Millisecond,
|
||||
HalfOpenAttempts: 2,
|
||||
})
|
||||
|
||||
testErr := errors.New("test error")
|
||||
|
||||
// Open the circuit
|
||||
cb.Call(func() error { return testErr })
|
||||
cb.Call(func() error { return testErr })
|
||||
|
||||
// Wait and attempt in half-open
|
||||
time.Sleep(60 * time.Millisecond)
|
||||
cb.Call(func() error { return nil }) // Half-open
|
||||
|
||||
// Fail in half-open - should go back to open
|
||||
cb.Call(func() error { return testErr })
|
||||
|
||||
if cb.State() != StateOpen {
|
||||
t.Fatalf("expected open state after half-open failure, got %v", cb.State())
|
||||
}
|
||||
}
|
||||
|
||||
func TestCircuitBreaker_Stats(t *testing.T) {
|
||||
cb := New("test-subsystem", Config{
|
||||
FailureThreshold: 3,
|
||||
FailureWindow: 1 * time.Minute,
|
||||
OpenDuration: 1 * time.Minute,
|
||||
HalfOpenAttempts: 2,
|
||||
})
|
||||
|
||||
stats := cb.GetStats()
|
||||
if stats.Name != "test-subsystem" {
|
||||
t.Fatalf("expected name 'test-subsystem', got %s", stats.Name)
|
||||
}
|
||||
if stats.State != "closed" {
|
||||
t.Fatalf("expected state 'closed', got %s", stats.State)
|
||||
}
|
||||
if stats.RecentFailures != 0 {
|
||||
t.Fatalf("expected 0 failures, got %d", stats.RecentFailures)
|
||||
}
|
||||
}
|
||||
@@ -174,8 +174,9 @@ type Command struct {
|
||||
|
||||
// CommandsResponse contains pending commands
|
||||
type CommandsResponse struct {
|
||||
Commands []Command `json:"commands"`
|
||||
RapidPolling *RapidPollingConfig `json:"rapid_polling,omitempty"`
|
||||
Commands []Command `json:"commands"`
|
||||
RapidPolling *RapidPollingConfig `json:"rapid_polling,omitempty"`
|
||||
AcknowledgedIDs []string `json:"acknowledged_ids,omitempty"` // IDs server has received
|
||||
}
|
||||
|
||||
// RapidPollingConfig contains rapid polling configuration from server
|
||||
@@ -196,11 +197,15 @@ type SystemMetrics struct {
|
||||
Uptime string `json:"uptime,omitempty"`
|
||||
Version string `json:"version,omitempty"` // Agent version
|
||||
Metadata map[string]interface{} `json:"metadata,omitempty"` // Additional metadata
|
||||
|
||||
// Command acknowledgment tracking
|
||||
PendingAcknowledgments []string `json:"pending_acknowledgments,omitempty"` // Command IDs awaiting ACK
|
||||
}
|
||||
|
||||
// GetCommands retrieves pending commands from the server
|
||||
// Optionally sends lightweight system metrics in the request
|
||||
func (c *Client) GetCommands(agentID uuid.UUID, metrics *SystemMetrics) ([]Command, error) {
|
||||
// Returns the full response including commands and acknowledged IDs
|
||||
func (c *Client) GetCommands(agentID uuid.UUID, metrics *SystemMetrics) (*CommandsResponse, error) {
|
||||
url := fmt.Sprintf("%s/api/v1/agents/%s/commands", c.baseURL, agentID)
|
||||
|
||||
var req *http.Request
|
||||
@@ -252,7 +257,7 @@ func (c *Client) GetCommands(agentID uuid.UUID, metrics *SystemMetrics) ([]Comma
|
||||
}
|
||||
}
|
||||
|
||||
return result.Commands, nil
|
||||
return &result, nil
|
||||
}
|
||||
|
||||
// UpdateReport represents discovered updates
|
||||
|
||||
@@ -80,6 +80,9 @@ type Config struct {
|
||||
Metadata map[string]string `json:"metadata,omitempty"` // Custom metadata
|
||||
DisplayName string `json:"display_name,omitempty"` // Human-readable name
|
||||
Organization string `json:"organization,omitempty"` // Organization/group
|
||||
|
||||
// Subsystem Configuration
|
||||
Subsystems SubsystemsConfig `json:"subsystems,omitempty"` // Scanner subsystem configs
|
||||
}
|
||||
|
||||
// Load reads configuration from multiple sources with priority order:
|
||||
@@ -144,8 +147,9 @@ func getDefaultConfig() *Config {
|
||||
MaxBackups: 3,
|
||||
MaxAge: 28, // 28 days
|
||||
},
|
||||
Tags: []string{},
|
||||
Metadata: make(map[string]string),
|
||||
Subsystems: GetDefaultSubsystemsConfig(),
|
||||
Tags: []string{},
|
||||
Metadata: make(map[string]string),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -311,6 +315,11 @@ func mergeConfig(target, source *Config) {
|
||||
if !source.RapidPollingUntil.IsZero() {
|
||||
target.RapidPollingUntil = source.RapidPollingUntil
|
||||
}
|
||||
|
||||
// Merge subsystems config
|
||||
if source.Subsystems != (SubsystemsConfig{}) {
|
||||
target.Subsystems = source.Subsystems
|
||||
}
|
||||
}
|
||||
|
||||
// validateConfig validates configuration values
|
||||
|
||||
95
aggregator-agent/internal/config/subsystems.go
Normal file
95
aggregator-agent/internal/config/subsystems.go
Normal file
@@ -0,0 +1,95 @@
|
||||
package config
|
||||
|
||||
import "time"
|
||||
|
||||
// SubsystemConfig holds configuration for individual subsystems
|
||||
type SubsystemConfig struct {
|
||||
// Execution settings
|
||||
Enabled bool `json:"enabled"`
|
||||
Timeout time.Duration `json:"timeout"` // Timeout for this subsystem
|
||||
|
||||
// Circuit breaker settings
|
||||
CircuitBreaker CircuitBreakerConfig `json:"circuit_breaker"`
|
||||
}
|
||||
|
||||
// CircuitBreakerConfig holds circuit breaker settings for subsystems
|
||||
type CircuitBreakerConfig struct {
|
||||
// Enabled controls whether circuit breaker is active
|
||||
Enabled bool `json:"enabled"`
|
||||
|
||||
// FailureThreshold is the number of consecutive failures before opening the circuit
|
||||
FailureThreshold int `json:"failure_threshold"`
|
||||
|
||||
// FailureWindow is the time window to track failures (e.g., 3 failures in 10 minutes)
|
||||
FailureWindow time.Duration `json:"failure_window"`
|
||||
|
||||
// OpenDuration is how long the circuit stays open before attempting recovery
|
||||
OpenDuration time.Duration `json:"open_duration"`
|
||||
|
||||
// HalfOpenAttempts is the number of test attempts in half-open state before fully closing
|
||||
HalfOpenAttempts int `json:"half_open_attempts"`
|
||||
}
|
||||
|
||||
// SubsystemsConfig holds all subsystem configurations
|
||||
type SubsystemsConfig struct {
|
||||
APT SubsystemConfig `json:"apt"`
|
||||
DNF SubsystemConfig `json:"dnf"`
|
||||
Docker SubsystemConfig `json:"docker"`
|
||||
Windows SubsystemConfig `json:"windows"`
|
||||
Winget SubsystemConfig `json:"winget"`
|
||||
Storage SubsystemConfig `json:"storage"`
|
||||
}
|
||||
|
||||
// GetDefaultSubsystemsConfig returns default subsystem configurations
|
||||
func GetDefaultSubsystemsConfig() SubsystemsConfig {
|
||||
// Default circuit breaker config
|
||||
defaultCB := CircuitBreakerConfig{
|
||||
Enabled: true,
|
||||
FailureThreshold: 3, // 3 consecutive failures
|
||||
FailureWindow: 10 * time.Minute, // within 10 minutes
|
||||
OpenDuration: 30 * time.Minute, // circuit open for 30 min
|
||||
HalfOpenAttempts: 2, // 2 successful attempts to close circuit
|
||||
}
|
||||
|
||||
// Aggressive circuit breaker for Windows Update (known to be slow/problematic)
|
||||
windowsCB := CircuitBreakerConfig{
|
||||
Enabled: true,
|
||||
FailureThreshold: 2, // Only 2 failures
|
||||
FailureWindow: 15 * time.Minute,
|
||||
OpenDuration: 60 * time.Minute, // Open for 1 hour
|
||||
HalfOpenAttempts: 3,
|
||||
}
|
||||
|
||||
return SubsystemsConfig{
|
||||
APT: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 30 * time.Second,
|
||||
CircuitBreaker: defaultCB,
|
||||
},
|
||||
DNF: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 45 * time.Second, // DNF can be slower
|
||||
CircuitBreaker: defaultCB,
|
||||
},
|
||||
Docker: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 60 * time.Second, // Registry queries can be slow
|
||||
CircuitBreaker: defaultCB,
|
||||
},
|
||||
Windows: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 10 * time.Minute, // Windows Update can be VERY slow
|
||||
CircuitBreaker: windowsCB,
|
||||
},
|
||||
Winget: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 2 * time.Minute, // Winget has multiple retry strategies
|
||||
CircuitBreaker: defaultCB,
|
||||
},
|
||||
Storage: SubsystemConfig{
|
||||
Enabled: true,
|
||||
Timeout: 10 * time.Second, // Disk info should be fast
|
||||
CircuitBreaker: defaultCB,
|
||||
},
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user