Files
Redflag/aggregator-agent/internal/config/config.go
Fimeg 2ade509b63 Update README with current features and screenshots
- Cross-platform support (Windows/Linux) with Windows Updates and Winget
- Added dependency confirmation workflow and refresh token authentication
- New screenshots: History, Live Operations, Windows Agent Details
- Local CLI features with terminal output and cache system
- Updated known limitations - Proxmox integration is broken
- Organized docs to docs/ folder and updated .gitignore
- Probably introduced a dozen bugs with Windows agents - stay tuned
2025-10-17 15:28:22 -04:00

65 lines
1.6 KiB
Go

package config
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
"github.com/google/uuid"
)
// Config holds agent configuration
type Config struct {
ServerURL string `json:"server_url"`
AgentID uuid.UUID `json:"agent_id"`
Token string `json:"token"` // Short-lived access token (24h)
RefreshToken string `json:"refresh_token"` // Long-lived refresh token (90d)
CheckInInterval int `json:"check_in_interval"`
}
// Load reads configuration from file
func Load(configPath string) (*Config, error) {
// Ensure directory exists
dir := filepath.Dir(configPath)
if err := os.MkdirAll(dir, 0755); err != nil {
return nil, fmt.Errorf("failed to create config directory: %w", err)
}
// Read config file
data, err := os.ReadFile(configPath)
if err != nil {
if os.IsNotExist(err) {
// Return empty config if file doesn't exist
return &Config{}, nil
}
return nil, fmt.Errorf("failed to read config: %w", err)
}
var config Config
if err := json.Unmarshal(data, &config); err != nil {
return nil, fmt.Errorf("failed to parse config: %w", err)
}
return &config, nil
}
// Save writes configuration to file
func (c *Config) Save(configPath string) error {
data, err := json.MarshalIndent(c, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal config: %w", err)
}
if err := os.WriteFile(configPath, data, 0600); err != nil {
return fmt.Errorf("failed to write config: %w", err)
}
return nil
}
// IsRegistered checks if the agent is registered
func (c *Config) IsRegistered() bool {
return c.AgentID != uuid.Nil && c.Token != ""
}