Complete RedFlag codebase with two major security audit implementations.
== A-1: Ed25519 Key Rotation Support ==
Server:
- SignCommand sets SignedAt timestamp and KeyID on every signature
- signing_keys database table (migration 020) for multi-key rotation
- InitializePrimaryKey registers active key at startup
- /api/v1/public-keys endpoint for rotation-aware agents
- SigningKeyQueries for key lifecycle management
Agent:
- Key-ID-aware verification via CheckKeyRotation
- FetchAndCacheAllActiveKeys for rotation pre-caching
- Cache metadata with TTL and staleness fallback
- SecurityLogger events for key rotation and command signing
== A-2: Replay Attack Fixes (F-1 through F-7) ==
F-5 CRITICAL - RetryCommand now signs via signAndCreateCommand
F-1 HIGH - v3 format: "{agent_id}:{cmd_id}:{type}:{hash}:{ts}"
F-7 HIGH - Migration 026: expires_at column with partial index
F-6 HIGH - GetPendingCommands/GetStuckCommands filter by expires_at
F-2 HIGH - Agent-side executedIDs dedup map with cleanup
F-4 HIGH - commandMaxAge reduced from 24h to 4h
F-3 CRITICAL - Old-format commands rejected after 48h via CreatedAt
Verification fixes: migration idempotency (ETHOS #4), log format
compliance (ETHOS #1), stale comments updated.
All 24 tests passing. Docker --no-cache build verified.
See docs/ for full audit reports and deviation log (DEV-001 to DEV-019).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
142 lines
2.8 KiB
Go
142 lines
2.8 KiB
Go
/*
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Copyright 2022 Zheng Dayu
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package windowsupdate
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import (
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"time"
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"github.com/go-ole/go-ole"
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)
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func toIDispatchErr(result *ole.VARIANT, err error) (*ole.IDispatch, error) {
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if err != nil {
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return nil, err
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}
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return variantToIDispatch(result), nil
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}
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func toInt64Err(result *ole.VARIANT, err error) (int64, error) {
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if err != nil {
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return 0, err
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}
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return variantToInt64(result), nil
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}
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func toInt32Err(result *ole.VARIANT, err error) (int32, error) {
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if err != nil {
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return 0, err
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}
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return variantToInt32(result), nil
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}
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func toFloat64Err(result *ole.VARIANT, err error) (float64, error) {
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if err != nil {
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return 0, err
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}
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return variantToFloat64(result), nil
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}
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func toFloat32Err(result *ole.VARIANT, err error) (float32, error) {
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if err != nil {
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return 0, err
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}
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return variantToFloat32(result), nil
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}
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func toStringErr(result *ole.VARIANT, err error) (string, error) {
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if err != nil {
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return "", err
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}
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return variantToString(result), nil
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}
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func toBoolErr(result *ole.VARIANT, err error) (bool, error) {
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if err != nil {
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return false, err
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}
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return variantToBool(result), nil
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}
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func toTimeErr(result *ole.VARIANT, err error) (*time.Time, error) {
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if err != nil {
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return nil, err
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}
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return variantToTime(result), nil
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}
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func variantToIDispatch(v *ole.VARIANT) *ole.IDispatch {
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value := v.Value()
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if value == nil {
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return nil
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}
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return v.ToIDispatch()
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}
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func variantToInt64(v *ole.VARIANT) int64 {
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value := v.Value()
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if value == nil {
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return 0
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}
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return value.(int64)
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}
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func variantToInt32(v *ole.VARIANT) int32 {
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value := v.Value()
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if value == nil {
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return 0
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}
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return value.(int32)
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}
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func variantToFloat64(v *ole.VARIANT) float64 {
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value := v.Value()
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if value == nil {
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return 0
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}
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return value.(float64)
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}
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func variantToFloat32(v *ole.VARIANT) float32 {
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value := v.Value()
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if value == nil {
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return 0
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}
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return value.(float32)
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}
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func variantToString(v *ole.VARIANT) string {
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value := v.Value()
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if value == nil {
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return ""
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}
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return value.(string)
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}
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func variantToBool(v *ole.VARIANT) bool {
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value := v.Value()
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if value == nil {
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return false
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}
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return value.(bool)
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}
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func variantToTime(v *ole.VARIANT) *time.Time {
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value := v.Value()
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if value == nil {
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return nil
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}
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valueTime := value.(time.Time)
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return &valueTime
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}
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