Files
Redflag/aggregator-server/internal/api/handlers/stats.go
Fimeg e40cb14945 Fix module paths for GitHub repository structure
- Update go.mod files to use github.com/Fimeg/RedFlag module path
- Fix all import statements across server and agent code
- Resolves build errors when cloning from GitHub
- Utils package (version comparison) is actually needed and working
2025-10-29 11:53:20 -04:00

80 lines
2.5 KiB
Go

package handlers
import (
"net/http"
"time"
"github.com/Fimeg/RedFlag/aggregator-server/internal/database/queries"
"github.com/gin-gonic/gin"
)
// StatsHandler handles statistics for the dashboard
type StatsHandler struct {
agentQueries *queries.AgentQueries
updateQueries *queries.UpdateQueries
}
// NewStatsHandler creates a new stats handler
func NewStatsHandler(agentQueries *queries.AgentQueries, updateQueries *queries.UpdateQueries) *StatsHandler {
return &StatsHandler{
agentQueries: agentQueries,
updateQueries: updateQueries,
}
}
// DashboardStats represents dashboard statistics
type DashboardStats struct {
TotalAgents int `json:"total_agents"`
OnlineAgents int `json:"online_agents"`
OfflineAgents int `json:"offline_agents"`
PendingUpdates int `json:"pending_updates"`
FailedUpdates int `json:"failed_updates"`
CriticalUpdates int `json:"critical_updates"`
ImportantUpdates int `json:"important_updates"`
ModerateUpdates int `json:"moderate_updates"`
LowUpdates int `json:"low_updates"`
UpdatesByType map[string]int `json:"updates_by_type"`
}
// GetDashboardStats returns dashboard statistics using the new state table
func (h *StatsHandler) GetDashboardStats(c *gin.Context) {
// Get all agents
agents, err := h.agentQueries.ListAgents("", "")
if err != nil {
c.JSON(http.StatusInternalServerError, gin.H{"error": "failed to get agents"})
return
}
// Calculate stats
stats := DashboardStats{
TotalAgents: len(agents),
UpdatesByType: make(map[string]int),
}
// Count online/offline agents based on last_seen timestamp
for _, agent := range agents {
// Consider agent online if it has checked in within the last 10 minutes
if time.Since(agent.LastSeen) <= 10*time.Minute {
stats.OnlineAgents++
} else {
stats.OfflineAgents++
}
// Get update stats for each agent using the new state table
agentStats, err := h.updateQueries.GetUpdateStatsFromState(agent.ID)
if err != nil {
// Log error but continue with other agents
continue
}
// Aggregate stats across all agents
stats.PendingUpdates += agentStats.PendingUpdates
stats.FailedUpdates += agentStats.FailedUpdates
stats.CriticalUpdates += agentStats.CriticalUpdates
stats.ImportantUpdates += agentStats.ImportantUpdates
stats.ModerateUpdates += agentStats.ModerateUpdates
stats.LowUpdates += agentStats.LowUpdates
}
c.JSON(http.StatusOK, stats)
}