feat: shared queue runtime (#1161)
Co-authored-by: Letta <noreply@letta.com>
This commit is contained in:
312
src/queue/queueRuntime.ts
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312
src/queue/queueRuntime.ts
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import type { MessageCreate } from "@letta-ai/letta-client/resources/agents/agents";
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import type {
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QueueBlockedReason,
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QueueClearedReason,
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QueueItemDroppedReason,
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QueueItemKind,
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QueueItemSource,
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} from "../types/protocol";
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// ── Item types ───────────────────────────────────────────────────
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type QueueItemBase = {
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/** Stable monotonic ID assigned on enqueue. */
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id: string;
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source: QueueItemSource;
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enqueuedAt: number;
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};
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export type MessageQueueItem = QueueItemBase & {
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kind: "message";
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/** Full multimodal content — string or content-part array. */
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content: MessageCreate["content"];
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};
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export type TaskNotificationQueueItem = QueueItemBase & {
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kind: "task_notification";
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/** XML notification string. */
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text: string;
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};
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export type ApprovalResultQueueItem = QueueItemBase & {
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kind: "approval_result";
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text: string;
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};
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export type OverlayActionQueueItem = QueueItemBase & {
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kind: "overlay_action";
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text: string;
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};
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export type QueueItem =
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| MessageQueueItem
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| TaskNotificationQueueItem
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| ApprovalResultQueueItem
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| OverlayActionQueueItem;
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// ── Coalescability ───────────────────────────────────────────────
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/** Coalescable items can be merged into a single submission batch. */
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export function isCoalescable(kind: QueueItemKind): boolean {
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return kind === "message" || kind === "task_notification";
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}
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// ── Batch / callbacks ────────────────────────────────────────────
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export interface DequeuedBatch {
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batchId: string;
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items: QueueItem[];
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/**
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* Number of items that were merged into this batch.
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* Equal to items.length for coalescable batches; 1 for barrier items.
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*/
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mergedCount: number;
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/** Queue length after this batch was removed. */
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queueLenAfter: number;
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}
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export interface QueueCallbacks {
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onEnqueued?: (item: QueueItem, queueLen: number) => void;
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onDequeued?: (batch: DequeuedBatch) => void;
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/**
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* Fired on blocked-reason state transitions (not on every check).
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* Only fires when queue is non-empty.
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*/
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onBlocked?: (reason: QueueBlockedReason, queueLen: number) => void;
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onCleared?: (reason: QueueClearedReason, clearedCount: number) => void;
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/**
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* Fired when an item is dropped.
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* queueLen is the post-operation queue depth:
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* - Soft-limit coalescable drop: one removed, one added → net unchanged.
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* - Hard-ceiling rejection: item not added → current length unchanged.
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*/
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onDropped?: (
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item: QueueItem,
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reason: QueueItemDroppedReason,
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queueLen: number,
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) => void;
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}
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// ── Options ──────────────────────────────────────────────────────
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export interface QueueRuntimeOptions {
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/**
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* Soft limit. When reached, the oldest coalescable item is dropped
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* to make room for a new one. Default: 100.
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*/
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maxItems?: number;
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/**
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* Hard ceiling. When reached, enqueue is rejected entirely (returns null)
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* for all item kinds and onDropped fires. Default: maxItems * 3.
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*/
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hardMaxItems?: number;
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callbacks?: QueueCallbacks;
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}
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// ── Runtime ──────────────────────────────────────────────────────
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export class QueueRuntime {
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private readonly store: QueueItem[] = [];
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private readonly callbacks: QueueCallbacks;
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private readonly maxItems: number;
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private readonly hardMaxItems: number;
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private nextId = 0;
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private nextBatchId = 0;
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// Blocked-reason transition tracking
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private lastEmittedBlockedReason: QueueBlockedReason | null = null;
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private blockedEmittedForNonEmpty = false;
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constructor(options: QueueRuntimeOptions = {}) {
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const maxItems = Math.max(1, Math.floor(options.maxItems ?? 100) || 100);
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const hardMaxItems = Math.max(
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maxItems,
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Math.floor(options.hardMaxItems ?? maxItems * 3) || maxItems * 3,
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);
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this.maxItems = maxItems;
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this.hardMaxItems = hardMaxItems;
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this.callbacks = options.callbacks ?? {};
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}
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// ── Enqueue ────────────────────────────────────────────────────
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/**
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* Add an item to the queue. Returns the enqueued item (with assigned id
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* and enqueuedAt), or null if the hard ceiling was reached.
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*
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* - If at soft limit and item is coalescable: drops oldest coalescable item.
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* - If at soft limit and item is a barrier: allows overflow (soft limit only
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* applies to coalescable items).
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* - If at hard ceiling: rejects all item kinds, fires onDropped("buffer_limit").
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*/
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enqueue(input: Omit<QueueItem, "id" | "enqueuedAt">): QueueItem | null {
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// Hard ceiling check
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if (this.store.length >= this.hardMaxItems) {
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const phantom = this.makeItem(input);
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this.safeCallback(
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"onDropped",
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phantom,
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"buffer_limit",
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this.store.length,
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);
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return null;
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}
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// Soft limit: only drop coalescable items
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if (this.store.length >= this.maxItems && isCoalescable(input.kind)) {
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const dropIdx = this.store.findIndex((i) => isCoalescable(i.kind));
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const dropped =
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dropIdx !== -1 ? this.store.splice(dropIdx, 1)[0] : undefined;
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if (dropped !== undefined) {
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const item = this.makeItem(input);
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this.store.push(item);
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// queueLen after: same as before (one dropped, one added)
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this.safeCallback(
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"onDropped",
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dropped,
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"buffer_limit",
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this.store.length,
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);
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this.safeCallback("onEnqueued", item, this.store.length);
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return item;
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}
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}
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const item = this.makeItem(input);
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this.store.push(item);
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this.safeCallback("onEnqueued", item, this.store.length);
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// If queue just became non-empty while blocked, blocked-epoch tracking resets
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// so the next tryDequeue call can re-emit the blocked event.
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if (this.store.length === 1) {
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this.blockedEmittedForNonEmpty = false;
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}
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return item;
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}
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// ── Dequeue ────────────────────────────────────────────────────
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/**
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* Attempt to dequeue the next batch.
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*
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* Pass `blockedReason` (non-null) when the caller's gating conditions
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* prevent submission. Pass `null` when submission is allowed.
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*
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* Returns null if blocked or queue is empty.
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* Returns a DequeuedBatch with coalescable items (or a single barrier).
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*/
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tryDequeue(blockedReason: QueueBlockedReason | null): DequeuedBatch | null {
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if (blockedReason !== null) {
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// Only emit on transition when queue is non-empty
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if (this.store.length > 0) {
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const shouldEmit =
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blockedReason !== this.lastEmittedBlockedReason ||
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!this.blockedEmittedForNonEmpty;
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if (shouldEmit) {
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this.lastEmittedBlockedReason = blockedReason;
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this.blockedEmittedForNonEmpty = true;
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this.safeCallback("onBlocked", blockedReason, this.store.length);
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}
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}
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return null;
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}
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// Unblocked — reset tracking
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this.lastEmittedBlockedReason = null;
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this.blockedEmittedForNonEmpty = false;
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if (this.store.length === 0) {
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return null;
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}
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// Drain contiguous coalescable items from head
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const batch: QueueItem[] = [];
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while (
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this.store.length > 0 &&
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isCoalescable(this.store[0]?.kind ?? "approval_result")
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) {
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const item = this.store.shift();
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if (item) batch.push(item);
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}
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// If head was a barrier (no coalescables found), dequeue it alone
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if (batch.length === 0 && this.store.length > 0) {
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const item = this.store.shift();
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if (item) batch.push(item);
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}
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if (batch.length === 0) {
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return null;
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}
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// When queue becomes empty after dequeue, reset blocked epoch tracking
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if (this.store.length === 0) {
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this.blockedEmittedForNonEmpty = false;
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}
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const result: DequeuedBatch = {
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batchId: `batch-${++this.nextBatchId}`,
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items: batch,
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mergedCount: batch.length,
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queueLenAfter: this.store.length,
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};
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this.safeCallback("onDequeued", result);
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return result;
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}
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// ── Clear ──────────────────────────────────────────────────────
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/** Remove all items and fire onCleared. */
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clear(reason: QueueClearedReason): void {
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const count = this.store.length;
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this.store.length = 0;
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this.lastEmittedBlockedReason = null;
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this.blockedEmittedForNonEmpty = false;
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this.safeCallback("onCleared", reason, count);
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}
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// ── Accessors ──────────────────────────────────────────────────
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get length(): number {
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return this.store.length;
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}
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get isEmpty(): boolean {
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return this.store.length === 0;
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}
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get items(): readonly QueueItem[] {
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return this.store.slice();
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}
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peek(): readonly QueueItem[] {
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return this.store.slice();
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}
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// ── Internals ──────────────────────────────────────────────────
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private makeItem(input: Omit<QueueItem, "id" | "enqueuedAt">): QueueItem {
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return {
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...input,
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id: `q-${++this.nextId}`,
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enqueuedAt: performance.now(),
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} as QueueItem;
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}
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private safeCallback<K extends keyof QueueCallbacks>(
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name: K,
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...args: Parameters<NonNullable<QueueCallbacks[K]>>
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): void {
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try {
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(this.callbacks[name] as ((...a: unknown[]) => void) | undefined)?.(
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...args,
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);
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} catch (err) {
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if (process.env.DEBUG) {
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console.error(`[QueueRuntime] callback "${name}" threw:`, err);
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}
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}
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}
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}
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